Just to clarify 1 item, Expeditions (Free Fields at JP) simply send you to the Campship right away if you select"Search in Multi Blocks" when starting the assignment. This matters since you're able to pso2 sales take a mission, choose start in this Block, do the client purchase option where you pick orders that are pertinent to your mission, and then instantly reselect the Expedition, Urgent Quest, whatever, and then select Mukti block in the counter (it will just confirm you need to abandon the pursuit you started). This way you only get orders that apply to your assignment. You are able to choose whether block or multi is chosen by default in settings.

Tips for bouncer?

I just have to vhard along with the directors are giving me a hard time. Junk is simple to clean but the reason is from iron automate and will and I run through my supply in 1 fight with megiverse and resta. I may use my subpalette from button combos and only got my controller so subpalette swaps and weapon band are quick and easy to use macros but I don't know when to use skills. I have the two concentrate the iframe abilities in the bouncer tree as well as skills and'm going to max dash plus in the hunter tree however what should my strategy be for supervisors? When should I be charging techs for jet vases elemental change? When should I be using the shockwave over the tornado kick? Which techs are best to set to the sub floor palette for element?

I basically just try to charge up my estimate in jet boots mode and attempt to kick when jet boots ability is busy and switch into soaring blades with its busy but I am having trouble managing my iframes and'm basically spamming skills without understanding what I am doing in these fights. For blades, I try to search for openings for blade since that seems to be the highest burst for blades, but I am finding it hard to use. What if my plan be with towering blades in boss fights? I've watched vids but they go the fundamentals of what the abilities do but maybe not so much on when to apply them over and there is so much nuance when vs ground, chained in a combo in using the abilities.

And animation canceling with shift action and jumps that I'm discovering the class skill that is higher cap than I first thought. I am still having a blast with Phantasy Star Online 2 and also the difficulty spike was surprising but I'm happy it is challenging. Think about checking out Ryuutensei's guide, it should answer the majority of your queries. So I can't help you out with that I don't play gamepad to get bouncer. Fixing techs for jet boots ought to be achieved after a PA although I'm not very experienced with bouncer yet but I will reply as best as I can, when you have the Jet boots ring which allow you to cheap Phantasy Star Online 2 Meseta charge around 50% faster.