Contemplating NBA 2K MT some put money into VC for their own players, spend a good deal of effort and time from the nba games, I see it being pointless, particularly if you're wanting a"realistic" experience, and that includes the ramifications that includes harms, even"reduced time" determined by the injury. If a person should happen to get a career ending injury, by experience criteria that are sensible, they need to earn a new player. Why would anybody want to take this risk? When it's reduced time, then as it's a career ending accident, it makes no sense to only have it be three or even four games. Then, you run into spending some time to grind badges to get injured and wait for the process.

I don't find the allure of this at all. That's great if you do. Yea that is respected by me. My idea and implementation of it was not just the best, but maybe if the dev's really worked on it and sorted it out prior to the release, it might be a neat addition. Like, maybe make it to where it can turn off or override an accident like in MyLeague? Idk person it was a notion which I thought might be cool. Implementation and the actual effects on your player would need to be worked out though for certain.

Do you believe the 2K23 MyCareer mode will not be canon into 2K19 and 2K23's? Due to the modifications made in real life WWE. Like the upgraded stage sets and trademarks of Raw, SmackDown, and NXT. From the 2K23 MyCareer, it demonstrates that moving through 2029, WWE still utilizes the same stage sets and that SmackDown remains known as SmackDown Live. And also How the Bray Wyatt appeared at The Wretched Mire instead of The Fiend. Red and Tre travelling into the multiverse in search for The Undertaker might have taken place in 2023, and that's far past The Buy NBA 2K MT Fiend's debut in 2019. Or in a narrative explanation, The Fiend vanished Bray Wyatt into Funhouse Bray and The Wretched Mire is a new entity. What do you believe?